Experiments, passion projects, and things I build for fun. What happens after hours.
A React Native game engine built for the next generation of mobile games. Provides a game loop, entity-component system, and renderer abstractions so you can focus on game logic instead of boilerplate.
QLoRA fine-tuning of Qwen 2.5 7B on MacBook Pro M4 Pro (24GB) using Apple MLX. Transfers 3 months of Claude history into a fully private local model — 0.221 train loss, ~54 tok/sec, zero cloud.
This portfolio — built with Next.js 14, TypeScript, Tailwind CSS, and Framer Motion. Dark mode, custom cursor, screen capture protection, and Vercel Analytics.
Content creation at @Iampenguin0 — gaming walkthroughs, tips, and entertainment for the community. Where coding and gaming share the same stage.
A playground of SwiftUI components and iOS SDK integrations built while working on OTT apps at OSN. Custom animations, Conviva analytics, Crashlytics, and gesture recognizers.